Call Number | 10598 |
---|---|
Points | 3 |
Grading Mode | Standard |
Approvals Required | None |
Type | SEMINAR |
Method of Instruction | In-Person |
Course Description | Traditionally, stories have followed a linear path, with a clear distinction between teller and audience. Yet, since the late 20th century, this model is shifting. Today, postmodern fiction, video games, interactive films, VR, participatory theater and immersive experiences offer audiences agency, creating a challenge for creators: how do they uphold narrative integrity while allowing for choice, collaboration, and remixing? In this class, we’ll examine how modern narrative designers craft stories across media that invite audience participation. Through history, analysis, and workshops, we’ll explore how creators design for interaction while preserving tone and themes, turning audiences into active participants. For the final assignment, students will develop a 12-15 minute pitch presentation for an original story concept, adapting it into an interactive format that balances strong authorial vision with audience agency. |
Web Site | Vergil |
Subterm | 05/27-07/03 (A) |
Department | Summer Session (SUMM) |
Enrollment | 0 students (15 max) as of 9:05AM Saturday, January 4, 2025 |
Subject | Film |
Number | UN3025 |
Section | 001 |
Division | Summer Session |
Section key | 20252FILM3025S001 |