Call Number | 00409 |
---|---|
Day & Time Location |
MW 11:40am-12:55pm 140 HORACE MANN |
Points | 3 |
Grading Mode | Standard |
Approvals Required | None |
Instructor | Corey Toler-Franklin |
Type | LECTURE |
Course Description | This undergraduate course introduces students to algorithms, data structures and mathematical principles used in computer graphics. Students will gain experience with OpenGL and graphics processing unit (GPU) programming and develop an understanding of the graphics pipeline. The topics covered include shading and illumination, sampling and reconstruction, ray tracing, graphics hardware, geometric and viewing transformations, rendering, modeling curves and surfaces and image-based methods. Near the end of the course, students will be introduced to topics in animation, global illumination and reflectance and modern concepts like neural rendering. Pre-Requisites: COMS W3157 Advanced Programming, Linear Algebra (COMS W3251, APMA E3101, APMA E2101, MATH UN2010, or MATH UN2015), and Calculus I or higher. |
Web Site | Vergil |
Department | Computer Science @Barnard |
Enrollment | 0 students (45 max) as of 9:05PM Thursday, April 3, 2025 |
Subject | Computer Science |
Number | BC3160 |
Section | 001 |
Division | Barnard College |
Section key | 20253COMS3160X001 |